Jeff Skelton - Game Development for Large Teams poster

Thursday, April 27, 2017

Jeff Skelton - Game Development for Large Teams

 

Room 1124A

LSU , Patrick F Taylor Hall, Baton Rouge

3:15 pm

Jeff Skelton is giving a brief talk and workshop. His talk will be multi-faceted. Come and hear about his career, the challenges of large AAA development teams, EA Frostbite, EASTL and a coding workshop. If you are interested in working for any large engineering firm or game company this talk is a must see. The workshop will entail some programming challenges for seniors who are up for CS students who are up for a gauge on where they stand professionally.

Jeff Skelton Bio: Jeff Skelton comes from EA Vancouver, working in an incredible studio setting. Jeff is the Technical Director on the Frostbite team, EA’s world-wide internal game engine. He has recently moved into a role in the CTO organization where he is EA’s primary external point of contact for technology relations.

Jeff has a wide breadth of experience in both direct game development and central technologies. Over the past 21+ years as a software engineer Jeff has shipped games on numerous hardware platforms, with EA and before. Jeff’s game contribution credits include many years on each of the NBA Live and NHL sports franchises, the Fight Night franchises, and helping games like Dragon Age Inquisition, SSX V, Battlefront, and multiple others. Jeff has also been involved in new console hardware transition planning and execution for every generation back to PSX days.