LSU Digital Media Arts & Engineering (DMAE) Master's Degree

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Why DMAE?

LSU Digital Media Arts & Engineering

LSU Digital Media Arts & Engineering


Mission

The goal of the DMAE program is to be one of the top graduate-level interactive, media and entertainment technology programs in the world. You will work on complex team based projects solving problems using professional tools and pipelines. This professional program is designed to teach leadership, creativity, technical prowess and design excellence in digital media. Earn a Master in Digital Media Arts & Engineering (MDMAE) degree today!

Why DMAE?

Why should I pursue a master's degree in the field?

  • Develop specialist skills in a focus area
  • Work with teams in a studio environment on consequential projects
  • Refine and hone technical and creative skills
  • Maximize your career potential in a competitive field
  • Discover your leadership potential
  • Accelerate your career

Academics


Earn a MSc in Digital Media Arts & Engineering in a 22 month, twelve course, 45 credit-hour intensive graduate level program. The development of these courses ensures that Louisiana professionals can provide the skill sets conducive to digital media and software development. By addressing immediate industry needs where the knowledge demands on the workforce are increasingly becoming more technical in nature, we combine artistic and scientific training. With complex software tools such as Maya, Nuke, Unity and Houdini, the most sought after employees are able to flank both the technical and creative sides while still being able to specialize.

Course Flowchart


Course Flow

Semester 1Semester 2SummerSemester 3Semester 4
DMAE 7110
Principle Production Workshop
DMAE 7150
Interactive Production Team I
DMAE 7175
Digital Media Internship
DMAE 7250
Interactive Production Team II
DMAE 7270
Capstone Production Team
DMAE 7115
Digital Media Production & Project Management
DMAE 7155
Advanced Programming & Digital Art I
DMAE 7255
Advanced Programming & Digital Art II
DMAE 7120
Interactive Design, Rapid Prototyping & Innovation

Elective 1

Elective 2

Elective 3

*Project based classes
**Focus area classes

Course Descriptions


DMAE 7110 - Principle Production Workshop (3 hours)

Team-based collaborative production using tools and software development methods related to professional digital fields - 2 x 3 hr labs.

DMAE 7115 - Digital Media Production & Project Management (4 hours)

Production and management principles encompassing the entire project cycle are evaluated and applied - 3 hr lecture, 3 hr lab.

DMAE 7120 - Interactive Design, Rapid Prototyping & Innovation (4 hours)

Students produce and analyze minimum technology thresholds to validate abstract creative concepts in professional media projects - 2 hr lecture, 3 hr lab.

DMAE 7150 - Interactive Production Team I (3 hours)

Prerequisite: DMAE 7110 or equivalent

Contemporary design challenges are analyzed and executed in a team-based collaborative unit. Focus is management and execution of the entire development cycle - 2 x 3 hr labs.

DMAE 7155 - Advanced Programming & Digital Art I (5 hours)

Prerequisite: DMAE 7120 or equivalent

Prepare students for work as a software developer or artist in the digital media field - 4 hr lecture, 2 hr lab.

DMAE 7175 - Digital Media Internship (3 hours)

Prerequisite: Consent of instructor

Hands-on experience in a professional work environment on a relevant digital media project - 12 week internship.

DMAE 7250 - Interactive Production Team II (3 hours)

Prerequisite: DMAE 7150 or equivalent

Interactive team-based collaborative production based on an external client’s needs and specifications - 2 x 3 hr labs.

DMAE 7255 - Advanced Programming & Digital Art II (5 hours)

Prerequisite: DMAE 7155 or equivalent

Prepare students for work as a professional software developer or artist in the digital media field - 4 hr lecture, 2 hr lab.

DMAE 7270 - Capstone Production Team (6 hours)

Prerequisite: DMAE 7250 or equivalent

Team-based collaborative production that synthesizes a culmination of skills and knowledge through an approved final project - 4 x 3 hr labs.

Course Schedules


Fall 2017 Lab Schedule

MondayTuesdayWednesdayThursdayFriday
MorningART 4240 (2)
3D Graphics in Houdini
Ken Wesley
9:30-11:20
330 Art Building


DMAE 7110 (1)
Principle Production Workshop
Mat Dolejsi
9:00-11:50
DMAE Lab 2026


Art 4240 (1)
Video Game Prototyping
Marc Aubanel
9:00-11:50
Design 216


DMAE 7255 (1)
Advanced Programming & Digital Art II
Alison Burkley
9:00-11:50
DMAE Lab 2016


DMAE 7115 (1)
Digital Media Production & Project Management
Marc Aubanel
8:30-11:20
DMAE Lab 2026


ART 4240 (2)
3D Graphics in Houdini
Ken Wesley
9:30-11:20
Art Building 330


Art 4240 (1)
Video Game Prototyping
Marc Aubanel
9:00-11:50
Design 216


DMAE 7110 (1)
Principle Production Workshop
Mat Dolesji
9:00-11:50
DMAE Lab 2026


DMAE 7115 (1)
Digital Media Production & Project Management
Marc Aubanel
8:30-11:20
DMAE Lab 2026


ART 4240 (2)
3D Graphics in Houdini
Ken Wesley
9:30-11:20
Art Building 330


AfternoonArt 7250 (2)
Digital Art Praxis
Ken Wesley
12:30-3:20
DMAE Lab 2026


DMAE 7155 (2)
Advanced Programming & Digital Art I
Marc Aubanel
1:00-3:50
DMC 2078


DMAE 7155 (1)
Advanced Programming & Digital Art I
Alison Burkley
3:30-6:20
DMAE Lab 2026


DMAE 7150 (1)
Interactive Production Team I
Ken Wesley
1:00-3:50
DMAE Lab 2026


DMAE 7250 (1)
Interactive Production Team II
Ken Wesley
1:00-3:50
DMAE Lab 2026


Art 7250 (2)
Digital Art Praxis
Ken Wesley
12:30-3:20
DMAE Lab 2026


DMAE 7155 (1)
Advanced Programming & Digital Art I
Alison Burkley
3:30-6:20
DMAE Lab 2026


DMAE 7150 (1)
Interactive Production Team I
Ken Wesley
1:00-3:50
DMAE Lab 2026


DMAE 7250 (1)
Interactive Production Team II
Ken Wesley
1:00-3:50
DMAE Lab 2026


DMAE 7255 (1)
Advanced Programming & Digital Art II
Alison Burkley
1:00-3:50
DMAE Lab 2016


DMAE 7155 (2)
Advanced Programming & Digital Art I
Marc Aubanel
1:00-3:50
DMC 2078


Spring 2018 Lab Schedule

MondayTuesdayWednesdayThursdayFriday
MorningDMAE 7155 (1)
Advanced Programming & Digital Art I
Mat Dolejsi
9:00-11:50
DMAE Lab


ART 4240 (1)
Unity
Ken Wesley
9:30 - 11:20
Art Building


DMAE 7120 (1)
Interactive Design, Rapid Prototyping & Innovation
Marc Aubanel
8:30-11:20
DMAE Lab


ART 4240 (1)
Unity
Ken Wesley
9:30 - 11:20
Art Building


DMAE 7270 (1)
Capstone Production Team
Mat Dolejsi
9:00-11:50
DMAE Lab


DMAE 7255 (1)
Advanced Programming & Digital Art II
Alison Burkley
9:00-11:50
DMAE Lab


ART 4240 (1)
Unity
Ken Wesley
9:30 - 11:20
Art Building


DMAE 7120 (1)
Interactive Design, Rapid Prototyping & Innovation
Marc Aubanel
8:30-:11:20
DMAE Lab


AfternoonDMAE 7270 (1)
Capstone Production Team
Ken Wesley
1:00-3:50
DMAE Lab


ART 7030 (3)
Independent Study
Alison Burkley
4:00 - 6:50
DMAE Lab


DMAE 7255 (1)
Advanced Programming & Digital Art II
Alison Burkley
12:00-2:50
DMAE Lab


DMAE 7255 (2)
Advanced Programming & Digital Art II
Marc Aubanel
1:00-3:50
TBD


DMAE 7150 (1)
Interactive Production Team I
Alison Burkley
3:00-5:50
DMAE Lab


DMAE 7155 (1)

Advanced Programming & Digital Art I
Mat Dolejsi
1:00-3:50
DMAE Lab


ART 7030 (3)

Independent Study
Alison Burkley
4:00 - 6:50
DMAE Lab


DMAE 7250 (1)
Interactive Production Team II
Ken Wesley
12:00-2:50
DMAE Lab


DMAE 7270 (1)
Capstone Production Team
Ken Wesley
12:00-2:50
DMAE Lab


DMAE 7255 (2)
Advanced Programming & Digital Art II
Marc Aubanel
3:00-5:50
TBD


DMAE 7150 (1)
Interactive Production Team I
Alison Burkley
3:00-5:50
DMAE Lab


DMAE 7270 (1)
Capstone Production Team
Ken Wesley
1:00-3:50
DMAE Lab


DMAE 7250 (1)
Interactive Production Team II
Ken Wesley
1:00-3:50
DMAE Lab


LSU DMAE Graphic Advertistement

Admission


Who is This Program For?

Digital Media has been in the domain of engineering and the digital arts but has expanded into many other disciplines. With a rapid acceleration in gamification, low cost portable devices and app development the possible fields affected by digital media is growing. It has relevance in mass communication, business development, communication studies and architecture to name a few.

Applications and supporting material must be submitted through the application site for the LSU Graduate School at Graduate Studies Admission”. You will be applying for a Digital Media Arts & Engineering - MS as your intended degree program. A digital portfolio needs to be submitted to: maubanel@cct.lsu.edu. This portfolio can include artwork (scanned or digitally created), written work, projects, and source code (if applicable). Please call 225-578-8907 if you would like to ask any questions or discuss this requirement further. More information on graduate school eligibility and more can be found on their Admissions FAQ.

Criteria

All criteria set by the graduate school applies to the Digital Arts & Engineering Program. Applicants must adhere to the application requirements and deadlines set by the LSU Graduate School. For commonly asked questions please see the Graduate School FAQ. Additionally, a digital portfolio needs to be submitted for admittance. The portfolio can contain one or more of the following: digital and traditional artwork, digital project work, source code, software, website, or digital music and composition. We expect students to enter the program with some digital artistic, musical or technical skills. Final admission to the program will be made by the Digital Media Arts & Engineering program. Applicants will also need to take the GRE exam. This can be arranged at your local institution or you can visit LSU Office of Assessment & Evaluation and search for information regarding the GRE exam.

Fees

DMAE Program Fees

The below estimates are for full-time studies, part time fees will be prorated accordingly. The costs include all DMAE program fees and tuition.

SemesterEstimated In-State Total CostEstimated Out-Of-State Total Cost
1st$8,196$16,654
2nd$8,196$16,654
Summer$2,732$5,551
3rd$8,196$16,654
4th$8,196$16,654

*Costs include all program fees, college fees and tuition. All above costs listed are estimates; the University may modify tuition and/or fees at any time without advance notice.

Equipment


Available for Classwork

This is just a list of the most used software and hardware and is being added to regularly.

Software

  • Maya
  • Unreal 4
  • Unity
  • Houdini
  • ZBrush
  • Adobe Creative Cloud
  • C++, C# & Objective C
  • Nuke X
  • Toon Boom Harmony

Hardware

  • Oculus Rift DK2
  • State-of-the-art Dell workstations
  • Dual 4K monitors
  • Sharp 64" plasma monitor
  • 4K cinema projector
  • Access to a 7000-core supercomputer
  • Six-camera motion capture system
  • Red Scarlet 4K camera
  • Z-Corp 3D printer

Projects


Real Time Effects in Unity

This is work in progress from our very own Ken Wesley. He is doing music analysis that is then driving real time particle systems in Unity. It is mesmerizing when visuals and audio sync up and is especially magical when this is done in real-time. “Using Unity to analyze sound and make moving pictures awakens that desire I had as a kid to perform alchemy” - Ken Wesley


Redstick Festival Teaser Video

By Ken Wesley. This is a video promotion for the annual RedStick Festival.


Early Unity Class Project

DMAE 7150 Class.


DMAE Animated Add

By Marc Aubanel. This is an animated version of our print add.

More Information

If you would like more general information, news, sign-up to the newsletter, or find out about our events, please go to the main LSU Digital Media Arts & Engineering Website!

About Us


Campus

The master degree program is housed at LSU in a state of the art facility built to help facilitate digital media growth in the state. This program is a commitment to ensure that Louisiana can provide professionals living in the state with a skill set conducive to digital media and software development.

Software and information technology clusters exist in multiple locations around the state, and the industry also draws support from research hubs and strong university programs. Over the last seven years the Baton Rouge Area Chamber (BRAC), Greater New Orleans Inc. (GNO) and Louisiana Economic Development (LED) have led major efforts to attract digital media companies to the state. The space is shared with Electronic Art's world wide test center.

Digital Media Center

The DMAE master degree and undergraduate minor are administrered from the new $29.3 million facility that is shared with the Center for Computational Technology (CCT) and Electronic Arts. Work with a diverse group of digital artists, technicians, and researchers who are here to help you develop your ideas into the future of media. Imagine, collaborate, create, develop, and surpass your wildest imagination.

Building Features

  • 4K theater with 90 speaker Meyer Constellation
  • Fabrication lab
  • Audio recording studios
  • State of the art classrooms and research facilities
  • 24 hour access to labs and facilities

Contact Us


The DMAE master degree program is located within the Digital Media Center on campus at LSU with ample parking at the back. The DMAE minor is administered with the help of CCT in the DMC as well.

Administration

Master Degree Program Director: Marc Aubanel
Phone: 225-578-8907
Email: maubanel@cct.lsu.edu

Manager of Academics: Lea Anne Landry
Phone: 225-578-5433
Email: leaanne@cct.lsu.edu

DMAE Address

LSU Center for Computation & Technology
Digital Media Arts & Engineering Program
Digital Media Center, Room #2022
Baton Rouge, LA 70803

Location

Corner of East Parker and West Lakeshore Drive