- Marc Aubanel
- maubanel@cct.lsu.edu
- Director of LSU Digital Media Arts & Engineering
Real Time Effects in Unity
March 24, 2017
Louisiana State University
This is work in progress from our very own Ken Wesley. He is doing music analysis that is then driving real time particle systems in Unity. It is mesmerizing when visuals and audio sync up and is especially magical when this is done in real-time. "Using Unity to analyze sound and make moving pictures awakens that desire I had as a kid to perform alchemy" - Ken Wesley